Forum
To much like Warcraft?! | |
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11/20/2007, 06:34 AM | To much like Warcraft?! |
Airii Posts count: 22 | Well after playing, getting to my second job, and having a few other people get to theres with me, this feels way to much like warcraft now. No drops, I understand lag is bad, but Still sucks to remove it. You have to level up to move on, ragnarok was awesome because you could go to so many different towns and enjoy them at any level. Buying Skills? Wow, what a big pull out of the ecconomy, but it sucks to always be broke. Novice Skills? What a waste of time and money, the skills you level up are gone as soon as you change jobs, you should be able to keep them, ALL CLASSES STILL HAVE MELEE! As well as all the passive skills that are gone. Auction House? Warcraft much? or FF XI. I don't care what game you compair it to, bring back the merchant. Evolving weapon, well thats cool, sucks how slowly you get stronger, and that its yet another money sink to keep you perminately poor. If they were going for making an MMO RPG they did a great job, but if they were going to upgrade there old game, and add new things to keep their fanbase happy. They blew it. Post you opinions! |
11/20/2007, 06:35 AM | |
Airii Posts count: 22 | Also, agility has nothing to do with speed anymore.. (forum needs edit button) |
11/20/2007, 08:54 AM | |
Airii Posts count: 22 | The game is also to grind tastic if I do say so myself. |
11/23/2007, 11:37 PM | |
blahblah1 Posts count: 2 | you dont get it.. when theres no AH MORE people complain that it lacks one than the few that complain it has one.. rofl. I've played a few betas recently and seen them implement it just because of the QQers. WoW is a first for most of its 9-10mill population so they expect every other game to have the same features. merchants lagged the s**t out of RO anyhow (but I miss them too!) |
11/23/2007, 11:38 PM | |
blahblah1 Posts count: 2 | and RO (original) was grind based btw ~~ you get to 99 or w/e then you reset as a novie again to play the advanced class thing.. wasn't there 2 resets back to base level? or just that one.. hm. |
11/26/2007, 01:55 AM | |
Airii Posts count: 22 | Yes, but in the RO you leveled much faster. And you didn't ahve to say in one spot to level until your level 15. And now when you move from town to town the mosters are different levels there. I Loved the fact that you use to be able to level anywhere, now you have to grind on 1 mob, level in 30 minutes to an hour, and grind on another. Also, warcraft had a market segment covered, I have played a ton of betas I am on lists for quite a few companies. I was in the Hell Gate london Alpha, then Beta. And that is horrible to. RO and Diablo had a different market segment, wow has players maticulasly grind until they are level 70 now and then go run these dungeons that the only goal it to get drops of monsters that arn't ahrd you just have to spend an hour to kill them. So you get better gear and then you can PVP better, that would help if the PVP in the game was player skill based instead of if your character is better you win. (hell gate is made by the people who left blizzard that origionally created diablo) Both of these games now take hours to level the skill in the game is completely gone and now its just grind slowly to level. Both of them use to be faster pased, and allow the user to do other tings rather then level. Now you just do quests to get temperary gear so that you can level faster... slightly...very slightly. But your obviously in love with skillless based games, so whatever. |